To make the game with AI tools, from the first playable version to the full game, we are turning to studios and laboratories in Finland. What follows is our way of seeing each partner, to be confirmed with each of them: these companies have signed nothing with us.
For each one, we have a precise question to ask them. That question is what says why we are thinking of them.
A tool that turns a written description into a small 3D game you can move around in.
A tool to describe a game, adjust it, then play it with others, right away.
A studio that makes its game with its community of players: closed tests, first versions, very large groups.
Games designed first for the bonds between players, on every device, and made to last for years.
The Finnish university and research centre on AI: how people and machines understand each other, and how AI respects what is expected of it.
For later: making the whole thing faster, sturdier, and able to serve many people at the same time.
The signalman of Finnish video games: it knows the studios, the funders, the investors and the publishers.
Two roles that complete each other, described by what they do (the names of the people in mind are discussed under agreement):