La Lettre Portal
Partners

The Helsinki studios, and beyond.

To make the game with AI tools, from the first playable version to the full game, we are turning to studios and laboratories in Finland. What follows is our way of seeing each partner, to be confirmed with each of them: these companies have signed nothing with us.

The technical partners we are aiming for

For each one, we have a precise question to ask them. That question is what says why we are thinking of them.

Bitmagic

A tool that turns a written description into a small 3D game you can move around in.

Our question: can we go from our scene cards to a playable version fast enough to test the first moments of the game (M01 to M03)?

HypeHype

A tool to describe a game, adjust it, then play it with others, right away.

Our question: can we test moments M01 to M05 with three players without the technology of online play becoming our main problem?

Mainframe / Pax Dei

A studio that makes its game with its community of players: closed tests, first versions, very large groups.

Our question: how does the story keep the memory of what happened when thousands of players form their own relationships?

Social First

Games designed first for the bonds between players, on every device, and made to last for years.

Our question: do players come back more for the relationships they have formed than to gain levels?

Aalto / FCAI

The Finnish university and research centre on AI: how people and machines understand each other, and how AI respects what is expected of it.

Our question: can we leave the AI a lot of freedom while measuring that it stays true to each character's nature?

AMD Silo AI

For later: making the whole thing faster, sturdier, and able to serve many people at the same time.

Our question: what works with 3 then 30 players, what needs to change for it to work with 30,000?

Neogames

The signalman of Finnish video games: it knows the studios, the funders, the investors and the publishers.

Our question: with our list of what we are missing, who, in Finland, is the right person for each piece?

What we bring: the theatre, and research

The ways of the stage (Théâtre du Soleil)

  • We write what has to change in a scene, not the lines word for word.
  • The mask, to discover a character by playing them (moment M03).
  • The body first, explanations later (moments M05 and M08).
  • Music plays with the actors; it never comments.

Two roles in the team: emotion and measurement

Two roles that complete each other, described by what they do (the names of the people in mind are discussed under agreement):

  • Emotion and playing comfort — making visible the small emotions, the ones you feel without naming them.
  • Research and figures — turning a hunch into something that can be tested and measured.
What stays between us. The precise terms of each partnership, the figures and personal data are only shared under agreement. The companies named here are the ones we are aiming for: nothing binds them.